
THE APEX TIMES
EA Sports UFC 6 adds Kyoji Horiguchi and Josh Hokit to roster
The latest game update brings two UFC fighters into EA Sports UFC 6, filling spots that were missing from the original release lineup.
EA Sports UFC 6 has added two new UFC fighters to its playable roster, according to an announcement shared publicly on Thursday. The additions are flyweight Kyoji Horiguchi and heavyweight Josh Hokit, both of whom will now appear in the game’s list of available competitors. The move lands in a moment when fans have paid close attention to which active fighters make it into each iteration. The announcement notes that Horiguchi and Hokit were among the UFC names who were unexpectedly absent from the game’s initial fighter roster, despite being viewed as popular figures within the sport. That context matters because UFC games often live and die by how complete and current their athlete lineups feel to players. For Horiguchi, the update is a flyweight inclusion, meaning he joins a division known for fast-paced striking and grappling exchanges, where differences between playstyles can be especially noticeable in a videogame setting. For Hokit, the headline addition is at heavyweight, a weight class typically associated with power-focused approaches and strong momentum swings, which usually changes how matches develop when compared with lighter divisions. EA’s decision to add these two fighters also highlights a broader pattern in modern sports and combat sports titles: the roster is rarely treated as a one-and-done product. Instead, publishers and development teams tend to keep tightening their fighter lists post-launch, responding to fan feedback and adjusting to which athletes are most relevant at a given time. This kind of roster expansion can influence how players engage with different weight classes, especially when certain divisions are underserved. Beyond the immediate roster change, the additions are notable because both fighters were positioned as conspicuous omissions from the early lineup. That creates a clearer “why now” narrative for players returning to the title, and it gives existing users a reason to check whether their preferred fighters are finally present. It also sets a baseline expectation for future announcements, since two added fighters at once is often a sign that the publisher is actively working through remaining roster requests or negotiations. With only this announcement as the confirmed basis, it is not yet clear what the timing will look like for additional character reveals, or how the updates will be bundled inside the game. What is clear is that UFC 6 is continuing to reshape its roster, and that the next layer of player-by-player additions will be measured against this update’s promise: getting major UFC names into the game when they were previously not included.
Why It Matters
- Roster completeness is a major driver of player interest in UFC video games, and adding recognizable fighters can shift which weight classes are most played.
- Adding one flyweight and one heavyweight broadens the matchup variety across different styles and game dynamics.
- The framing of the two fighters as initial omissions suggests EA is actively addressing community and athlete-recognition gaps post-launch.
- With at least two additions in one announcement, the update increases the likelihood of further roster expansions being released after launch.
Sources
Key Facts
- EA Sports UFC 6 announced the addition of two fighters to its roster on Thursday.
- Kyoji Horiguchi was added as a flyweight.
- Josh Hokit was added as a heavyweight.
- The announcement characterizes both fighters as having been surprisingly left off the initial fighter roster.