THE APEX TIMES
NVIDIA adds DLSS 4.5 control knobs to GeForce NOW, expands cloud game lineup
GeForce NOW members can now choose how supported games are rendered and streamed using NVIDIA DLSS 4.5 features, with additional options for Ultimate subscribers on RTX 5080-powered cloud rigs. This week’s rollout also includes Enshrouded’s 1.0 launch and Warhammer 40,000: Boltgun 2.
NVIDIA is rolling out new “DLSS 4.5 controls” inside GeForce NOW, giving cloud gamers more ways to steer how supported titles look and how responsive they feel. The update, announced for a GeForce NOW Thursday release, targets players who want better image quality, lower latency, or a preferred balance between the two, even when they are not using the latest local hardware.
According to NVIDIA, the DLSS 4.5 controls are designed to work across supported games streamed through GeForce NOW. The company says the feature set includes DLSS Super Resolution, which sharpens image quality; Dynamic Multi Frame Generation, which is aimed at lowering latency and reducing stutter for smoother streaming; and Ray Reconstruction, which enhances ray-traced visuals. Together, these options let members adjust performance and visual settings inside the cloud streaming experience rather than relying on their own graphics setup.
The new controls are described as available in the GeForce NOW app under settings on Windows, macOS, Chrome OS, and Steam OS platforms. NVIDIA framed the update as especially useful for cloud gaming because it avoids downloads, installs, and hardware upgrade cycles that would otherwise be needed to chase new rendering performance on a local machine.
Membership tier matters for how many settings a player can access. NVIDIA says Ultimate members streaming on GeForce RTX 5080-powered cloud rigs get the maximum available options, including Dynamic Multi Frame Generation up to 4X. In other words, Ultimate subscribers are positioned to get the broadest set of DLSS 4.5 tuning controls when streaming on the highest-end cloud hardware offered in GeForce NOW.
NVIDIA highlighted concrete examples of how the controls can be applied in supported games, including titles such as 007 First Light (noted as adding path tracing support), CONTROL Resonant (referenced for its “Manhattan” setting), and Resident Evil Requiem (referenced for its horror content). The company’s pitch is that DLSS 4.5 controls can be used to fine-tune a player’s preferred balance between image quality and responsiveness in games that support the relevant features.
Alongside the graphics controls, NVIDIA said 10 new games are joining GeForce NOW’s library this week. Two launches were specifically singled out as playable at launch in the cloud: Keen Games’ Enshrouded, which moved from early access to a full 1.0 release, and Warhammer 40,000: Boltgun 2, a sequel positioned as a fast-paced retro-style first-person shooter. NVIDIA also described Enshrouded’s update as including improvements to existing systems and additions such as nine new spells, new mage and archer skills, reworked wands, and upgradeable Eternal spells and arrows, plus new enemy variants and a new biome that raises player level cap to 50 and equipment cap to 55.
For Warhammer 40,000: Boltgun 2, NVIDIA said the branching single-player campaign continues directly after the original game and that players can choose between two characters with distinct abilities and play styles, Sternguard Veteran Malum Caedo and the Sister of Battle Nyra Veyrath. NVIDIA also emphasized the cloud benefit again, telling members they can play without local rig upgrades or game installs, framing cloud streaming as a way to avoid storage constraints and update wait times.
NVIDIA cautioned that availability details for game launches can vary because titles are onboarded after they’re released and added throughout the week. The company said members can monitor GeForce NOW channels and “GFN Thursdays” for updates to announced titles, and it also noted that the dates listed for additions align with releases on their respective game stores.
Finally, NVIDIA included a separate note about DLSS 5 improvements, saying performance of DLSS 5’s 3D-Guided Neural Rendering model is improving by 2X. The company said the updated model will debut on Oct. 16 in NBA 2K27 on GeForce NOW, GeForce RTX 50 Series GPUs, and RTX Spark laptops. For gamers trying the new DLSS 4.5 controls and higher-performance cloud streaming, NVIDIA pointed to a day pass option, adding that the day pass cost can be applied toward a first monthly membership.
Why It Matters
- Cloud gaming depends on performance and consistency, and user-facing controls for image quality and latency could improve perceived responsiveness without requiring new local GPUs.
- Tying the most advanced settings to higher-tier cloud rigs reinforces how GeForce NOW monetizes upgrades through tiered hardware access.
- By syncing rendering controls with major new releases like Enshrouded 1.0, NVIDIA is trying to make cloud streaming feel closer to local “tuning” workflows.
- Better-performing DLSS 5 models, if they translate to smoother lighting and materials at higher frame rates, can widen the range of games that deliver strong results over streaming.
Key Facts
- NVIDIA added DLSS 4.5 controls to GeForce NOW, letting members adjust how supported games look and perform in the cloud.
- DLSS 4.5 controls include DLSS Super Resolution (sharpening), Dynamic Multi Frame Generation (aimed at lower latency and less stutter), and Ray Reconstruction (enhanced ray-traced visuals).
- DLSS 4.5 controls are available in the GeForce NOW app under settings on Windows, macOS, Chrome OS, and Steam OS.
- Ultimate members streaming on RTX 5080-powered GeForce NOW cloud rigs get maximum options, including Dynamic Multi Frame Generation up to 4X.
- NVIDIA cited Enshrouded 1.0 and Warhammer 40,000: Boltgun 2 as available to play at launch on GeForce NOW, alongside “10 new games” joining the service this week.
- DLSS 5’s 3D-Guided Neural Rendering model performance is improving by 2X, with a debut planned for Oct. 16 in NBA 2K27 on GeForce NOW and specified NVIDIA hardware.
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