THE APEX TIMES
The NVIDIA GeForce NOW library is set to add Warhammer 40,000: Dawn of War IV this Thursday, while NVIDIA’s DLSS 5 moves into additional games including War Thunder and Where Winds Meet.
NVIDIA is expanding its cloud gaming push with the arrival of Warhammer 40,000: Dawn of War IV on GeForce NOW this Thursday. The real-time strategy title, built for large-scale battles and squad customization, will be streamed to supported devices with game downloads and updates handled in the cloud rather than on local hardware, according to NVIDIA’s announcement.
The game is developed by KING Art Games and published by Deep Silver. NVIDIA said Warhammer 40,000: Dawn of War IV launches on Steam on Thursday, Dec. 3, and centers on the battle for planet Kronus, with players able to command multiple factions including Space Marines, Orks, Necrons, and for the first time the Adeptus Mechanicus.
NVIDIA’s update also highlights how the cloud service supports the game’s core modes. The release includes base building, resource security, and squad customization, with more than 70 campaign missions. The title can be played solo or in co-op, and NVIDIA pointed to additional options including The Last Stand, Skirmish, and multiplayer modes.
Beyond the headline addition, NVIDIA used the same announcement to connect its broader graphics roadmap to more games. NVIDIA DLSS 5, the company’s neural-rendering technology designed to improve performance, is scheduled to reach Gaijin Entertainment’s War Thunder and Everstone Studio’s Where Winds Meet, each using DLSS 5 with a specific “3D-Guided Neural Rendering” feature.
For War Thunder, NVIDIA said the Eagle’s Shadow major update arrives in mid-November and includes DLSS 5 alongside 3D-Guided Neural Rendering. NVIDIA tied the update to gameplay expansions and content additions, including dozens of new planes, ships, and tanks, plus cluster bombs for planes and visual-effects enhancements intended to increase battle realism and dynamism.
For Where Winds Meet, NVIDIA said DLSS support arrives on Monday, Nov. 23. The company described DLSS 5 as improving environments and characters in its wuxia open-world action role-playing game, again specifying the 3D-Guided Neural Rendering feature as the mechanism for those upgrades.
NVIDIA also framed the rollout as part of a broader maturation cycle for DLSS 5. In the announcement, the company said the DLSS 5 “model” released in October doubles model performance compared with the previous version. Since its initial announcement in March, NVIDIA said model performance has improved tenfold, and it cited access for GeForce NOW Ultimate members streaming with GeForce RTX 5080 cloud rigs.
The GeForce NOW launch planning described by NVIDIA also extends beyond Warhammer and into additional gaming content. NVIDIA said Dragon’s Dogma 2: Dark Arisen is streaming on GeForce NOW, alongside a collaboration related to Delicious in Dungeon arriving within that experience. Separately, NVIDIA pointed to a GeForce 8800 GTX 20-year anniversary playable demo available to Ultimate members, featuring DLSS 4.5 and path tracing in the cloud.
NVIDIA added operational details around how availability works for the service. The company said GeForce NOW availability may vary as games are onboarded after release and added throughout the week, and it noted that some updates and titles are reflected on store release dates. NVIDIA also said the service supports game downloads and updates through the cloud, reducing the need for local storage and local planning before play.
What NVIDIA did not spell out in the announcement are rollout mechanics at a granular level, such as which specific device configurations are included for each title on day one, or how quickly patches will follow after each game’s Steam release. The company also did not provide performance benchmarks for GeForce NOW streaming beyond describing DLSS 5 improvements and citing expanded model performance and member access.
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